We’re excited to release the first version of OpenAphid-Engine which supports Android OS. OpenAphid-Engine is now a cross platform 2D game engine with both iOS and Android support.
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How to Implement Flipboard Animation on Android
** Updates at 2012-12-12: ** Please check out FlipView for an improved solution.
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Tutorial: Calling Objective-C Methods from JavaScript in OpenAphid-Engine
OpenAphid-Engine 0.2 was shipped with a new binding system which can bridge JavaScript functions to Objective-C methods on demand. It’s useful for games to integrate analytics services, monetization solutions, and social services, etc. In this tutorial, we’ll go through the binding system by demonstrating how to integrate Google Analytics iOS...
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OpenAphid-Engine v0.2 is Available
AphidMobile is pleased to announce the availability of OpenAphid-Engine v0.2.
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Tutorial: Handling Touch Events in OpenAphid-Engine v0.1.1
We are glad to release OpenAphid-Engine v0.1.1, which adds multitouch support and fixes several issues about touch handling. The detailed change log is following:
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Tutorial: Developer Mode of OpenAphid-Engine
Developer Mode is a feature to speed up developing games with OpenAphid-Engine. The behavior of OpenAphid-Engine changes if the developer mode is turned on.
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OpenAphid-Engine v0.1 Released
We’re excited to release OpenAphid-Engine v0.1, which is the first public version of the project.
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JavaScript and Cocos2D-iPhone: a sneak peek of OpenAphid-Engine
What is OpenAphid-Engine?
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